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Skies of arcadia legends gamecube iso
Skies of arcadia legends gamecube iso







  1. Skies of arcadia legends gamecube iso drivers#
  2. Skies of arcadia legends gamecube iso code#

HLE works very well, slight audio glitches though could be due to the lower audio quality (reduced bitrate) compared to its' Dreamcast predecessor.

Skies of arcadia legends gamecube iso drivers#

Using LLE and 1.5x Internal Resolution with 340.96-4 NVIDIA drivers from Debian's non-free repos. Sound effects have very minor sync issues and play a split second off from onscreen action. Minor graphics glitches with background textures in menus, but this occurs randomly and isn't consistent.

skies of arcadia legends gamecube iso

With OpenGL the red/blue shadows appear but they don't affect the gameplay. Runs perfectly out-of-box with DX11 and HLE at 4x Internal Resolution. Slowdown was also an issue, but more powerful hardware should have fewer problems there. Later releases seem to have severe graphical issues.Īudio works fine using HLE, however there are serious graphical issues with many textures not being displayed, which makes the game virtually unplayable. Enable EFB Copy to RAM and Custom Projection Hack. Only issue is red/green shadows, but I stopped noticing them after an hour or so. Performance is good - 200% with frameskip. I recommend this release - HLE works and is good quality, unlike previous releases. There is a nasty graphical glitch that displays a green/blue box under the characters, kinda ruins the game for me. To play on LLE you need a really fast processor, 3 GHz + Ivy or Sandy bridge. Needs LLE or the music and sound will be broken. Setting Framelimit to 'Audio' with the 'Limit by FPS' unchecked seemed to stabilize the FPS for me more than any other framelimit setting. HLE using XAudio2 backend instead of DSound seemed to smooth out the music (less "pops"). I had to set Custom Projection Hack value to 1.99998 to fix black textures. Near Perfect with constant 30FPS with drops to no less then 20FPS on certain scenes. LLE audio runs perfectly with LLE on Thread and Accurate VBeam enabled. HLE audio works quite well, minor "pops" occur infrequently, not enough to be a problem. Runs at 30FPS nearly constantly, very rarely drops to 20 momentarily in certain parts. Broken music on HLE, on LLE the music is 'jagged'.Įxcellent, very playable without major issues. Probably requires a monster CPU to play properly. Broken music on HLE, on LLE the music actually plays but runs very slow. Playable - Freezes Often, Use Many Save States - Minor Graphic Bugs Green shadow/red box under characters is the only issue noticed This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Skies of Arcadia Legends since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed.

Skies of arcadia legends gamecube iso code#

Use this Gecko code to force the 60Hz mode. In the PAL-Version the 60Hz mode cannot be activated at startup. The HUD along with other cutscene elements will be stretched. This hack unstretches the HUD but will break cutscenes with overlays and the widescreen camera will frequently be squished. Disable the Dolphin Widescreen Hack before using. The following Gecko codes fix clipping issues with the Dolphin Widescreen Hack for the NTSC-U and PAL version of the game. HD Texture Pack by Bighead - forum thread 16:9 Widescreen Gecko Code In prior versions, the only workaround is to enable GPU Texture Decoding.Īlternatively, if you are playing the NTSC-U version, you can use the following cheat by to disable mipmaps.

skies of arcadia legends gamecube iso

However, if any "mip trick" effects are used by the game, they will not work correctly. Since 5.0-8296, this setting can be disabled to work around the issue.

skies of arcadia legends gamecube iso

Since 5.0-5745, textures in Skies of Arcadia Legends will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. This starts to happens when enough items are on the list, only the first three pages are affected. When scrolling through items in the item menu the text will flicker into random letters/numbers, making it really hard to make out the characters HP/MP.









Skies of arcadia legends gamecube iso